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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=110.22.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-29T18:54:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Plasma_Accelerator&amp;diff=8354</id>
		<title>Plasma Accelerator</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Plasma_Accelerator&amp;diff=8354"/>
		<updated>2015-05-12T02:43:23Z</updated>

		<summary type="html">&lt;p&gt;110.22.41.252: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Plasmaaccelerator.png|thumb|400px|Class 4 Plasma Accelerator]]&lt;br /&gt;
&lt;br /&gt;
{{quote|Energy projectile weapon...|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
Plasma Accelerators are mounted on one of your ship&#039;s hardpoints and need assigning to a fire group before they can be used. They are very large and powerful weapons. After firing, they take a few seconds to recharge. unlike it&#039;s cannon counterpart the plasma accelerator is always fixed and doesn&#039;t have a gimbaled variant.&lt;br /&gt;
&lt;br /&gt;
Military battleships, cruisers, and also space stations, are often equipped with this weapon. They&#039;re also fitted to large trading ships and passenger liners operating in the more dangerous regions of space.&lt;br /&gt;
&lt;br /&gt;
Even a Small Plasma Accelerator will destroy a well armed hundred tonne ship with a single shot. The large version has been known to be used as a planetary assault weapon, destroying selected areas of cities from orbit. This has a devastating effect on the local population, because the terrifying noise of the beam cutting through the atmosphere can be heard for hundreds of kilometers, and will deafen anyone unprotected in the vicinity.&lt;br /&gt;
&lt;br /&gt;
==Munitions==&lt;br /&gt;
Spent ammunition must be replenished once used. Any station is equipped with a &amp;quot;Re-arm&amp;quot; service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.&lt;br /&gt;
&amp;lt;!-- Tested C2 Plasma Accelerator on Feb 2, 2015--&amp;gt;&lt;br /&gt;
Ammunition costs 200 CR per unit.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
! Rating&lt;br /&gt;
! Mass&amp;lt;br /&amp;gt;(T)&lt;br /&gt;
! Integrity&lt;br /&gt;
! Power&amp;lt;br /&amp;gt;Draw&lt;br /&gt;
! Weapon&amp;lt;br /&amp;gt;Mode&lt;br /&gt;
! Damage&amp;lt;br /&amp;gt;Type&lt;br /&gt;
! Damage&lt;br /&gt;
! Armor&amp;lt;br /&amp;gt;Pen&lt;br /&gt;
! ROF&lt;br /&gt;
! DPS&lt;br /&gt;
! Thermal&amp;lt;br /&amp;gt;Load&lt;br /&gt;
! Ammo&amp;lt;br /&amp;gt;Clip Size&lt;br /&gt;
! Ammo&amp;lt;br /&amp;gt;Maximum&lt;br /&gt;
! Value&amp;lt;br /&amp;gt;(CR)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || C || 4.00 || A || 1.430 || Fixed || Thermic || 7 || A || 0.3 /s || 4 || 6 || 5 || 100 || 834,200&lt;br /&gt;
|-&lt;br /&gt;
| 3 || B || 8.00 || A || 1.970 || Fixed || Thermic || 9 || A || 0.3 /s || 4 || 8 || 5 || 100 || 3,051,200&lt;br /&gt;
|-&lt;br /&gt;
| 4 || A || 16.00 || A || 2.630 || Fixed || Thermic || 10 || A || 0.3 /s || 5 || 10 || 5 || 100 || 13,793,600&lt;br /&gt;
|}&lt;br /&gt;
* Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an &amp;quot;out of 10&amp;quot; scale thus the values for these sections should be assumed as approximations.&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Last Seen&lt;br /&gt;
|-&lt;br /&gt;
| Belarsuk System || Kurland Hub || 2015/01/02&lt;br /&gt;
|-&lt;br /&gt;
| Thiin || Brandenstein Enterprise || 2014/12/30&lt;br /&gt;
|-&lt;br /&gt;
| Aulin || Aulin Enterprise || 2014/09/02&lt;br /&gt;
|-&lt;br /&gt;
| Eravate || Cleve Hub || 2014/12/28&lt;br /&gt;
|-&lt;br /&gt;
|Kremainn&lt;br /&gt;
|Wohler Terminal&lt;br /&gt;
|2015/20/3&lt;br /&gt;
|-&lt;br /&gt;
| Ovid || Bradfield Orbital ||&lt;br /&gt;
|-&lt;br /&gt;
| Rakapila || Stone Enterprise || 2014/10/11&lt;br /&gt;
|-&lt;br /&gt;
|Warnates&lt;br /&gt;
|Guest Enterprise&lt;br /&gt;
|2015/4/15&lt;br /&gt;
|-&lt;br /&gt;
| Yawa || Dean Hub || 2014/12/20&lt;br /&gt;
|-&lt;br /&gt;
| Ross 730 || Pavlov Settlement || 2014/1/1&lt;br /&gt;
|-&lt;br /&gt;
| Gat 2 || Thompson Vision || 2015/1/4&lt;br /&gt;
|-&lt;br /&gt;
| LHS 142 || Vo Dock || 2015/1/5&lt;br /&gt;
|-&lt;br /&gt;
| Gyton&#039;s Hope || Gyton&#039;s Eyrie || 2015/2/2&lt;br /&gt;
|-&lt;br /&gt;
|Ho Hsien&lt;br /&gt;
|Dutton Station&lt;br /&gt;
|2015/3/16&lt;br /&gt;
|-&lt;br /&gt;
|LP 715-52&lt;br /&gt;
|Melnick Ring&lt;br /&gt;
|2015/3/24&lt;br /&gt;
|-&lt;br /&gt;
|Zaragas&lt;br /&gt;
|Jenner Hub&lt;br /&gt;
|2015/3/28&lt;br /&gt;
|-&lt;br /&gt;
|Taunetes C&lt;br /&gt;
|Carey Terminal&lt;br /&gt;
|2015/4/11&lt;br /&gt;
|-&lt;br /&gt;
|Kakas&lt;br /&gt;
|Kube-McDowell Enterprise&lt;br /&gt;
|2015/4/11&lt;br /&gt;
|-&lt;br /&gt;
|GD 219&lt;br /&gt;
|Mckee Ring&lt;br /&gt;
|2015/4/19&lt;br /&gt;
|-&lt;br /&gt;
|Xihe&lt;br /&gt;
|Zhen Dock&lt;br /&gt;
|2015/4/22&lt;br /&gt;
|-&lt;br /&gt;
|Dvorsi&lt;br /&gt;
|Chernykh Ring&lt;br /&gt;
|2015/5/1&lt;br /&gt;
|-&lt;br /&gt;
|Delta Pavonis&lt;br /&gt;
|Stephenson Orbital&lt;br /&gt;
|2015/05/12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The plasma Accelerator fires a ball of plasma every 3 or 4 seconds, and is only good for direct fire.&lt;br /&gt;
* 3 shots will take out a Lakon 9 shield and another 3 shots for the hull. Damage per shot is upwards of 35% to 14% depending how it hits.&lt;br /&gt;
* Main problem is overheating after just 3 or 4 shots, best used with a few projectile weapons as if you use lasers the ship heats up too fast and then you can&#039;t fire the Plasma Accelerators.&lt;br /&gt;
* Hard to hit very maneuverable ships; especially smaller ones.&lt;br /&gt;
&lt;br /&gt;
{{WeaponNavbox}}&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>110.22.41.252</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Discovery_Scanner&amp;diff=38707</id>
		<title>Discovery Scanner</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Discovery_Scanner&amp;diff=38707"/>
		<updated>2015-05-07T14:15:24Z</updated>

		<summary type="html">&lt;p&gt;110.22.41.252: /* Outfitters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Discovery Scanner is a unit that fits inside of a internal compartment and allows you to scan for unknown astronomical objects within a certain radius of your ship.&lt;br /&gt;
&lt;br /&gt;
All vessels come with a basic discovery scanner fitted as standard however there are 3 levels of Discovery Scanners:&lt;br /&gt;
* Basic Discovery Scanner - Has a 500 LS range and costs 1,000 CR&lt;br /&gt;
* Intermediate Discovery Scanner - Has a 1,000 LS range and costs 505,000 CR&lt;br /&gt;
* Advanced Discovery Scanner - Has a system-wide range and costs 1,545,000 CR&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The Discovery Scanner needs to be assigned to a fire group and can be triggered in both super cruise and normal space. The assigned control to trigger the scanner must be held down in order to charge the unit. It will tell you when the scan is complete. In addition, if you pass extremely close to an astronomical body it will automatically discover the object.&lt;br /&gt;
&lt;br /&gt;
As the basic/intermediate scanners have a limited range you will not necessarily find all the astronomical bodies by triggering it just once. (The advanced scanner will discover everything). You may need to scout the system to discover additional astronomical bodies. This can be achieved by traveling very fast (over 30c is best) and looking for moving objects from your side/top windows on the static backdrop. When you see moving objects, head towards them until you get them within the maximum range of your scanner and trigger it to discover them.&lt;br /&gt;
&lt;br /&gt;
Once you discover the objects they will initially appear in your Navigation panel as &amp;quot;UNEXPLORED&amp;quot; (discovered but not scanned) and you will need to get close enough for your ship to automatically scan them to get further information. The distance you need to get to the object in order for the automatic scan to begin depends on its size. Stars may be automatically scanned from over 1,000 LS away but small moons may require you to be within 10 LS or even closer. Once you are close enough and have the &amp;quot;UNEXPLORED&amp;quot; object selected you will see it begin scanning and the name will eventually change from &amp;quot;UNEXPLORED&amp;quot; to a more appropriate name based upon its position in the system. You will also see further information on the body in the system map.&lt;br /&gt;
&lt;br /&gt;
Although not necessary, it is beneficial to also have the [[Detailed Surface Scanner]] to maximise your profits as this gains additional information such as the atmosphere type and composition of the astronomical body. &#039;&#039;&#039;(You need both, not one or the other).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Outfitters ==&lt;br /&gt;
&#039;&#039;&#039;Basic Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* Basic one comes pre-installed in every ship&lt;br /&gt;
&#039;&#039;&#039;Intermediate Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* LaLande 29917 - Hopkins Hanger&lt;br /&gt;
* Wolf 417 - Egan Port (@Beta3.01)&lt;br /&gt;
* Logoni - Knight Platform (@Beta3.04)&lt;br /&gt;
* Popovich Horizons - Uiburni&lt;br /&gt;
* Lawson Orbital - LHS 3447&lt;br /&gt;
* [[Eravate]] - Cleve Hub/Ackerman Market&lt;br /&gt;
* Panoi - Garan Hub&lt;br /&gt;
* Brani - Akiyama Market&lt;br /&gt;
* Leesti - George Lucas&lt;br /&gt;
* Chemaku - Crampton Port&lt;br /&gt;
* HIP 96854 - Dowie Port&lt;br /&gt;
* Mokosh - Lublin Orbital&lt;br /&gt;
* Epsilon Indi - Mansfield Orbiter&lt;br /&gt;
* Yakabugai - Serebrov Station&lt;br /&gt;
* Maridal - Vonaburg Port&lt;br /&gt;
* Sanuma - Dunyach Gateway&lt;br /&gt;
* Hixkaramu - Heng Orbital&lt;br /&gt;
* Chimba - Hurley Port&lt;br /&gt;
* Saktsak - Bursch Enterprise&lt;br /&gt;
* Jonia - Pribylov Port&lt;br /&gt;
* Altair - Solo Orbiter&lt;br /&gt;
* Witchhaul - Hornby Terminal&lt;br /&gt;
* Cocassetsa - Shukor Instalation&lt;br /&gt;
* Shosuke Hub - Alpha Caeli&lt;br /&gt;
* EGM 823 - Cabral Terminal&lt;br /&gt;
* Rauta - Giruad Station&lt;br /&gt;
* Abukunin - Reilly Hub&lt;br /&gt;
* Nal Yea - Karl Diesel Installation&lt;br /&gt;
* LHS 3317 - Smith Hub&lt;br /&gt;
* Nornari - Semeonis Orbital&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* 39 Tauri - Porta&lt;br /&gt;
* G 180-18 - Alexandria Gateway (Beta 3.04)&lt;br /&gt;
* Aulin - Aulin Enterprises&lt;br /&gt;
* Frey - Garratt Station&lt;br /&gt;
* Jonia - Pribylov Port&lt;br /&gt;
* Popovich Horizons - Uiburni&lt;br /&gt;
* Leesti - George Lucas&lt;br /&gt;
* Maridal - Vanaburg Port&lt;br /&gt;
* [[Eravate]] - Cleve Hub/[[Eravate/Ackerman Market|Ackerman Market]]&lt;br /&gt;
* Panoi - Garan Hub&lt;br /&gt;
* Kumata - Vishweswarayya Enterprise&lt;br /&gt;
* Chemaku - Crampton Port&lt;br /&gt;
* HIP 96854 - Dowie Port&lt;br /&gt;
* Epsilon Indi - Mansfield Orbiter&lt;br /&gt;
* Yakabugai - Serebrov Station&lt;br /&gt;
* Sanuma - Dunyach Gateway&lt;br /&gt;
* Chimba - Hurley Port&lt;br /&gt;
* LP 751-1 - Lamarr Ring&lt;br /&gt;
* Cocassetsa - Shukor Instalation&lt;br /&gt;
* Shosuke Hub - Alpha Caeli&lt;br /&gt;
* Roentgen Horizons - Lorden&lt;br /&gt;
* HIP 95772 - Shunn Station&lt;br /&gt;
* WW Piscis Austrini - Ivins Vision&lt;br /&gt;
* EGM 823 - Cabral Terminal&lt;br /&gt;
* Rauta - Giruad Station&lt;br /&gt;
* LHS 3317 - Smith Hub&lt;br /&gt;
* Nornari - Semeonis Orbital&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>110.22.41.252</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Discovery_Scanner&amp;diff=38706</id>
		<title>Discovery Scanner</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Discovery_Scanner&amp;diff=38706"/>
		<updated>2015-05-07T13:11:14Z</updated>

		<summary type="html">&lt;p&gt;110.22.41.252: /* Outfitters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Discovery Scanner is a unit that fits inside of a internal compartment and allows you to scan for unknown astronomical objects within a certain radius of your ship.&lt;br /&gt;
&lt;br /&gt;
All vessels come with a basic discovery scanner fitted as standard however there are 3 levels of Discovery Scanners:&lt;br /&gt;
* Basic Discovery Scanner - Has a 500 LS range and costs 1,000 CR&lt;br /&gt;
* Intermediate Discovery Scanner - Has a 1,000 LS range and costs 505,000 CR&lt;br /&gt;
* Advanced Discovery Scanner - Has a system-wide range and costs 1,545,000 CR&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The Discovery Scanner needs to be assigned to a fire group and can be triggered in both super cruise and normal space. The assigned control to trigger the scanner must be held down in order to charge the unit. It will tell you when the scan is complete. In addition, if you pass extremely close to an astronomical body it will automatically discover the object.&lt;br /&gt;
&lt;br /&gt;
As the basic/intermediate scanners have a limited range you will not necessarily find all the astronomical bodies by triggering it just once. (The advanced scanner will discover everything). You may need to scout the system to discover additional astronomical bodies. This can be achieved by traveling very fast (over 30c is best) and looking for moving objects from your side/top windows on the static backdrop. When you see moving objects, head towards them until you get them within the maximum range of your scanner and trigger it to discover them.&lt;br /&gt;
&lt;br /&gt;
Once you discover the objects they will initially appear in your Navigation panel as &amp;quot;UNEXPLORED&amp;quot; (discovered but not scanned) and you will need to get close enough for your ship to automatically scan them to get further information. The distance you need to get to the object in order for the automatic scan to begin depends on its size. Stars may be automatically scanned from over 1,000 LS away but small moons may require you to be within 10 LS or even closer. Once you are close enough and have the &amp;quot;UNEXPLORED&amp;quot; object selected you will see it begin scanning and the name will eventually change from &amp;quot;UNEXPLORED&amp;quot; to a more appropriate name based upon its position in the system. You will also see further information on the body in the system map.&lt;br /&gt;
&lt;br /&gt;
Although not necessary, it is beneficial to also have the [[Detailed Surface Scanner]] to maximise your profits as this gains additional information such as the atmosphere type and composition of the astronomical body. &#039;&#039;&#039;(You need both, not one or the other).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Outfitters ==&lt;br /&gt;
&#039;&#039;&#039;Basic Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* Basic one comes pre-installed in every ship&lt;br /&gt;
&#039;&#039;&#039;Intermediate Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* LaLande 29917 - Hopkins Hanger&lt;br /&gt;
* Wolf 417 - Egan Port (@Beta3.01)&lt;br /&gt;
* Logoni - Knight Platform (@Beta3.04)&lt;br /&gt;
* Popovich Horizons - Uiburni&lt;br /&gt;
* Lawson Orbital - LHS 3447&lt;br /&gt;
* [[Eravate]] - Cleve Hub/Ackerman Market&lt;br /&gt;
* Panoi - Garan Hub&lt;br /&gt;
* Brani - Akiyama Market&lt;br /&gt;
* Leesti - George Lucas&lt;br /&gt;
* Chemaku - Crampton Port&lt;br /&gt;
* HIP 96854 - Dowie Port&lt;br /&gt;
* Mokosh - Lublin Orbital&lt;br /&gt;
* Epsilon Indi - Mansfield Orbiter&lt;br /&gt;
* Yakabugai - Serebrov Station&lt;br /&gt;
* Maridal - Vonaburg Port&lt;br /&gt;
* Sanuma - Dunyach Gateway&lt;br /&gt;
* Hixkaramu - Heng Orbital&lt;br /&gt;
* Chimba - Hurley Port&lt;br /&gt;
* Saktsak - Bursch Enterprise&lt;br /&gt;
* Jonia - Pribylov Port&lt;br /&gt;
* Altair - Solo Orbiter&lt;br /&gt;
* Witchhaul - Hornby Terminal&lt;br /&gt;
* Cocassetsa - Shukor Instalation&lt;br /&gt;
* Shosuke Hub - Alpha Caeli&lt;br /&gt;
* EGM 823 - Cabral Terminal&lt;br /&gt;
* Rauta - Giruad Station&lt;br /&gt;
* Abukunin - Reilly Hub&lt;br /&gt;
* Nal Yea - Karl Diesel Installation&lt;br /&gt;
* LHS 3317 - Smith Hub&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* 39 Tauri - Porta&lt;br /&gt;
* G 180-18 - Alexandria Gateway (Beta 3.04)&lt;br /&gt;
* Aulin - Aulin Enterprises&lt;br /&gt;
* Frey - Garratt Station&lt;br /&gt;
* Jonia - Pribylov Port&lt;br /&gt;
* Popovich Horizons - Uiburni&lt;br /&gt;
* Leesti - George Lucas&lt;br /&gt;
* Maridal - Vanaburg Port&lt;br /&gt;
* [[Eravate]] - Cleve Hub/[[Eravate/Ackerman Market|Ackerman Market]]&lt;br /&gt;
* Panoi - Garan Hub&lt;br /&gt;
* Kumata - Vishweswarayya Enterprise&lt;br /&gt;
* Chemaku - Crampton Port&lt;br /&gt;
* HIP 96854 - Dowie Port&lt;br /&gt;
* Epsilon Indi - Mansfield Orbiter&lt;br /&gt;
* Yakabugai - Serebrov Station&lt;br /&gt;
* Sanuma - Dunyach Gateway&lt;br /&gt;
* Chimba - Hurley Port&lt;br /&gt;
* LP 751-1 - Lamarr Ring&lt;br /&gt;
* Cocassetsa - Shukor Instalation&lt;br /&gt;
* Shosuke Hub - Alpha Caeli&lt;br /&gt;
* Roentgen Horizons - Lorden&lt;br /&gt;
* HIP 95772 - Shunn Station&lt;br /&gt;
* WW Piscis Austrini - Ivins Vision&lt;br /&gt;
* EGM 823 - Cabral Terminal&lt;br /&gt;
* Rauta - Giruad Station&lt;br /&gt;
* LHS 3317 - Smith Hub&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>110.22.41.252</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Discovery_Scanner&amp;diff=38704</id>
		<title>Discovery Scanner</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Discovery_Scanner&amp;diff=38704"/>
		<updated>2015-05-07T08:52:12Z</updated>

		<summary type="html">&lt;p&gt;110.22.41.252: /* Outfitters */  Added Nal Yea for Intermediate Discovery Scanner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Discovery Scanner is a unit that fits inside of a internal compartment and allows you to scan for unknown astronomical objects within a certain radius of your ship.&lt;br /&gt;
&lt;br /&gt;
All vessels come with a basic discovery scanner fitted as standard however there are 3 levels of Discovery Scanners:&lt;br /&gt;
* Basic Discovery Scanner - Has a 500 LS range and costs 1,000 CR&lt;br /&gt;
* Intermediate Discovery Scanner - Has a 1,000 LS range and costs 505,000 CR&lt;br /&gt;
* Advanced Discovery Scanner - Has a system-wide range and costs 1,545,000 CR&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
The Discovery Scanner needs to be assigned to a fire group and can be triggered in both super cruise and normal space. The assigned control to trigger the scanner must be held down in order to charge the unit. It will tell you when the scan is complete. In addition, if you pass extremely close to an astronomical body it will automatically discover the object.&lt;br /&gt;
&lt;br /&gt;
As the basic/intermediate scanners have a limited range you will not necessarily find all the astronomical bodies by triggering it just once. (The advanced scanner will discover everything). You may need to scout the system to discover additional astronomical bodies. This can be achieved by traveling very fast (over 30c is best) and looking for moving objects from your side/top windows on the static backdrop. When you see moving objects, head towards them until you get them within the maximum range of your scanner and trigger it to discover them.&lt;br /&gt;
&lt;br /&gt;
Once you discover the objects they will initially appear in your Navigation panel as &amp;quot;UNEXPLORED&amp;quot; (discovered but not scanned) and you will need to get close enough for your ship to automatically scan them to get further information. The distance you need to get to the object in order for the automatic scan to begin depends on its size. Stars may be automatically scanned from over 1,000 LS away but small moons may require you to be within 10 LS or even closer. Once you are close enough and have the &amp;quot;UNEXPLORED&amp;quot; object selected you will see it begin scanning and the name will eventually change from &amp;quot;UNEXPLORED&amp;quot; to a more appropriate name based upon its position in the system. You will also see further information on the body in the system map.&lt;br /&gt;
&lt;br /&gt;
Although not necessary, it is beneficial to also have the [[Detailed Surface Scanner]] to maximise your profits as this gains additional information such as the atmosphere type and composition of the astronomical body. &#039;&#039;&#039;(You need both, not one or the other).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Outfitters ==&lt;br /&gt;
&#039;&#039;&#039;Basic Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* Basic one comes pre-installed in every ship&lt;br /&gt;
&#039;&#039;&#039;Intermediate Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* LaLande 29917 - Hopkins Hanger&lt;br /&gt;
* Wolf 417 - Egan Port (@Beta3.01)&lt;br /&gt;
* Logoni - Knight Platform (@Beta3.04)&lt;br /&gt;
* Popovich Horizons - Uiburni&lt;br /&gt;
* Lawson Orbital - LHS 3447&lt;br /&gt;
* [[Eravate]] - Cleve Hub/Ackerman Market&lt;br /&gt;
* Panoi - Garan Hub&lt;br /&gt;
* Brani - Akiyama Market&lt;br /&gt;
* Leesti - George Lucas&lt;br /&gt;
* Chemaku - Crampton Port&lt;br /&gt;
* HIP 96854 - Dowie Port&lt;br /&gt;
* Mokosh - Lublin Orbital&lt;br /&gt;
* Epsilon Indi - Mansfield Orbiter&lt;br /&gt;
* Yakabugai - Serebrov Station&lt;br /&gt;
* Maridal - Vonaburg Port&lt;br /&gt;
* Sanuma - Dunyach Gateway&lt;br /&gt;
* Hixkaramu - Heng Orbital&lt;br /&gt;
* Chimba - Hurley Port&lt;br /&gt;
* Saktsak - Bursch Enterprise&lt;br /&gt;
* Jonia - Pribylov Port&lt;br /&gt;
* Altair - Solo Orbiter&lt;br /&gt;
* Witchhaul - Hornby Terminal&lt;br /&gt;
* Cocassetsa - Shukor Instalation&lt;br /&gt;
* Shosuke Hub - Alpha Caeli&lt;br /&gt;
* EGM 823 - Cabral Terminal&lt;br /&gt;
* Rauta - Giruad Station&lt;br /&gt;
* Abukunin - Reilly Hub&lt;br /&gt;
* Nal Yea - Karl Diesel Installation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advanced Discovery Scanner&#039;&#039;&#039;&lt;br /&gt;
* 39 Tauri - Porta&lt;br /&gt;
* G 180-18 - Alexandria Gateway (Beta 3.04)&lt;br /&gt;
* Aulin - Aulin Enterprises&lt;br /&gt;
* Frey - Garratt Station&lt;br /&gt;
* Jonia - Pribylov Port&lt;br /&gt;
* Popovich Horizons - Uiburni&lt;br /&gt;
* Leesti - George Lucas&lt;br /&gt;
* Maridal - Vanaburg Port&lt;br /&gt;
* [[Eravate]] - Cleve Hub/[[Eravate/Ackerman Market|Ackerman Market]]&lt;br /&gt;
* Panoi - Garan Hub&lt;br /&gt;
* Kumata - Vishweswarayya Enterprise&lt;br /&gt;
* Chemaku - Crampton Port&lt;br /&gt;
* HIP 96854 - Dowie Port&lt;br /&gt;
* Epsilon Indi - Mansfield Orbiter&lt;br /&gt;
* Yakabugai - Serebrov Station&lt;br /&gt;
* Sanuma - Dunyach Gateway&lt;br /&gt;
* Chimba - Hurley Port&lt;br /&gt;
* LP 751-1 - Lamarr Ring&lt;br /&gt;
* Cocassetsa - Shukor Instalation&lt;br /&gt;
* Shosuke Hub - Alpha Caeli&lt;br /&gt;
* Roentgen Horizons - Lorden&lt;br /&gt;
* HIP 95772 - Shunn Station&lt;br /&gt;
* WW Piscis Austrini - Ivins Vision&lt;br /&gt;
* EGM 823 - Cabral Terminal&lt;br /&gt;
* Rauta - Giruad Station&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>110.22.41.252</name></author>
	</entry>
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