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	<id>https://elite.mistflux.co.uk/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=101.186.0.0%2F16</id>
	<title>Elite Dangerous Wiki - User contributions [en-gb]</title>
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	<updated>2026-10-30T03:51:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Sidewinder&amp;diff=14185</id>
		<title>Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sidewinder&amp;diff=14185"/>
		<updated>2016-10-31T09:15:32Z</updated>

		<summary type="html">&lt;p&gt;101.186.191.221: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Sidewinder MK I - Profile.png&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 32,000&lt;br /&gt;
| topspeed            = 220&lt;br /&gt;
| boostspeed          = 321&lt;br /&gt;
| manoeuvrability     = 8&lt;br /&gt;
| shields             = 52&lt;br /&gt;
| armour              = 108&lt;br /&gt;
| hullmass            = 25.0&lt;br /&gt;
| cargocapacity       = 4.0&lt;br /&gt;
| fuelcapacity        = 2.0&lt;br /&gt;
| jumprange           = 7.56&lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
|dimensions = 14.9L - 21.3W - 5.4H|type = Light Multipurpose|maxjumprange = 24.43|masslock = 6}}&lt;br /&gt;
{{quote|Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sidewinder MkI&#039;&#039;&#039;, built by [[Faulcon DeLacy]], is a superb multipurpose ship suitable for any role. It is inexpensive - free, in fact - and can be used for light transport and [[combat]] duties.&lt;br /&gt;
&lt;br /&gt;
Its manoeuvrability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound.&lt;br /&gt;
&lt;br /&gt;
Uses the [[DeLacy Spin Ionic MV]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Sidewinder is the default craft offered throughout the game. The player starts in one, and if at any time their ship is destroyed they can get a free Sidewinder if they can&#039;t or don&#039;t want to replace their previous ship. New players who still struggle with learning the game, may find themselves flying in a Sidewinder for a longer time or going back to it often.&lt;br /&gt;
&lt;br /&gt;
Although the Sidewinder is cheap, it is not harmless; it is among the top when it comes to manoeuvrability compared to other [[ships]]. In particular, it can out-turn most other ships, being topped in that category only by the [[Eagle]], [[Vulture]], and [[Imperial Courier]], and has solid lateral thrust.&lt;br /&gt;
&lt;br /&gt;
It is, however, one of the slowest-moving and weakest-hulled ships in the game; only the [[Anaconda]] and certain pure trade ships have slower maximum speeds, and only the Eagle has a weaker hull (but makes up for it with stronger shields.)&lt;br /&gt;
&lt;br /&gt;
The Sidewinder is therefore an acceptable ship in a (figurative) knife-fight, but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship can&#039;t outmanoeuvre it, and it should be destroyed quickly; with a ship that can keep up with its turning, close in and blast away, making sure to stay away from its front.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship.&lt;br /&gt;
&lt;br /&gt;
The Sidewinder MkI has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net Frontier store] which allows you to &amp;quot;remodel your ship in your personal style&amp;quot;.  The ship kit does not affect gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
The Sidewinder can be purchased at nearly any shipyard.&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder MkI.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || G || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || G || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x2] || C || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] (L) || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sidewinder Schematic.jpg&lt;br /&gt;
Sidewinder.png&lt;br /&gt;
Construction Sidewinder.png&lt;br /&gt;
Construction Sidewinder front.png&lt;br /&gt;
Construction Sidewinder back.png&lt;br /&gt;
Construction Sidewinder bottom.png&lt;br /&gt;
Sidewinder MkI.png&lt;br /&gt;
SideWinder Cockpit Guide1.jpg|Cockpit&lt;br /&gt;
Sidewinder Mining.png&lt;br /&gt;
Iu5ev9v.png|Over heating sidewinder&lt;br /&gt;
GSh5kP4.png&lt;br /&gt;
EfdVWJo.png&lt;br /&gt;
EDLvJdv.png|What a view&lt;br /&gt;
Sidewinder MK I - Profile.png |Sidewinder MK I - Profile&lt;br /&gt;
File:359320_20160426014629_1.png&lt;br /&gt;
File:Debris_field_sidewinder.jpg |A Sidewinder found adrift in a signal source debris field&lt;br /&gt;
File:16722x4785.jpg |A Sidewinder MkI with ship kit&lt;br /&gt;
Sidewinder Blueprint.png|Sidewinder Mk.I Blueprint&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[ru:Sidewinder MkI]]&lt;br /&gt;
[[Category:Multipurpose]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>101.186.191.221</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Sidewinder&amp;diff=14183</id>
		<title>Sidewinder</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Sidewinder&amp;diff=14183"/>
		<updated>2016-10-31T09:14:38Z</updated>

		<summary type="html">&lt;p&gt;101.186.191.221: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ShipInfobox&lt;br /&gt;
| image               = Sidewinder MK I - Profile.png&lt;br /&gt;
| manufacturer        = Faulcon DeLacy&lt;br /&gt;
| cost                = 32,000&lt;br /&gt;
| topspeed            = 220&lt;br /&gt;
| boostspeed          = 321&lt;br /&gt;
| manoeuvrability     = 8&lt;br /&gt;
| shields             = 52&lt;br /&gt;
| armour              = 108&lt;br /&gt;
| hullmass            = 25.0&lt;br /&gt;
| cargocapacity       = 4.0&lt;br /&gt;
| fuelcapacity        = 2.0&lt;br /&gt;
| jumprange           = 7.56&lt;br /&gt;
| utility             = 2&lt;br /&gt;
| small               = 2&lt;br /&gt;
| medium              = &lt;br /&gt;
| large               = &lt;br /&gt;
| huge                = &lt;br /&gt;
| size1               = 2&lt;br /&gt;
| size2               = 2&lt;br /&gt;
| size3               = &lt;br /&gt;
| size4               = &lt;br /&gt;
| size5               = &lt;br /&gt;
| size6               = &lt;br /&gt;
| size7               = &lt;br /&gt;
| size8               = &lt;br /&gt;
| landingpad          = Small&lt;br /&gt;
|dimensions = 14.9L - 21.3W - 5.4H|type = Light Multipurpose|maxjumprange = 24.43|masslock = 6}}&lt;br /&gt;
{{quote|Most pilots start their careers in the Sidewinder. It is a classic ship design that has been in use (in various configurations) since 2982. Its original design was a light support ship and it lacked jump capability. Modern compact drives have enabled jump-capable versions to be created, making this a useful all rounder. Some navies still use these ships as fighters and patrol craft.|In-Game Description}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Sidewinder MkI&#039;&#039;&#039;, built by [[Faulcon DeLacy]], is a superb multipurpose ship suitable for any role. It is inexpensive - free, in fact - and can be used for light transport and [[combat]] duties.&lt;br /&gt;
&lt;br /&gt;
Its manoeuvrability makes it an excellent choice for both green and experienced pilots. The Sidewinder is a dependable vessel that will get you where you need to go, safe and sound.&lt;br /&gt;
&lt;br /&gt;
Uses the [[DeLacy Spin Ionic MV]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Sidewinder is the default craft offered throughout the game. The player starts in one, and if at any time their ship is destroyed they can get a free Sidewinder if they can&#039;t or don&#039;t want to replace their previous ship. New players who still struggle with learning the game, may find themselves flying in a Sidewinder for a longer time or going back to it often.&lt;br /&gt;
&lt;br /&gt;
Although the Sidewinder is cheap, it is not harmless; it is among the top when it comes to manoeuvrability compared to other [[ships]]. In particular, it can out-turn most other ships, being topped in that category only by the [[Eagle]], [[Vulture]], and [[Imperial Courier]], and has solid lateral thrust.&lt;br /&gt;
&lt;br /&gt;
It is, however, one of the slowest-moving and weakest-hulled ships in the game; only the [[Anaconda]] and certain pure trade ships have slower maximum speeds, and only the Eagle has a weaker hull (but makes up for it with stronger shields.)&lt;br /&gt;
&lt;br /&gt;
The Sidewinder is therefore an acceptable ship in a (figurative) knife-fight, but lacks firepower. When flying one, using its excellent turning to lock opponents into circling matches, and burning away opposite of the enemy to escape are advised tactics. When fighting a Sidewinder, keep it at range and lay down heavy fire if the current ship can&#039;t outmanoeuvre it, and it should be destroyed quickly; with a ship that can keep up with its turning, close in and blast away, making sure to stay away from its front.&lt;br /&gt;
&lt;br /&gt;
The weapon hardpoints are located as follows: 2 small hardpoints in front of cockpit on upper surface of ship.&lt;br /&gt;
&lt;br /&gt;
The Sidewinder MkI has an available 16 piece cosmetic ship kit that can be purchased from the [https://www.frontierstore.net Frontier store] which allows you to &amp;quot;remodel your ship in your personal style&amp;quot;.  The ship kit does not affect gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Purchase Locations ==&lt;br /&gt;
The Sidewinder can be purchased at nearly any shipyard.&lt;br /&gt;
&lt;br /&gt;
==Outfitting==&lt;br /&gt;
{{main|Outfitting}}&lt;br /&gt;
&lt;br /&gt;
All ships are highly customizable through the Outfitting menu of Station Services. Listed below is the default load-out for the Sidewinder MkI.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default System&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Rating&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Default Class&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; | Max Class&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Hardpoint|Small Hardpoint]]&lt;br /&gt;
| [[Pulse Laser]] (L) || G || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Laser]] (L) || G || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Utility Mount&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Empty&#039;&#039; || -- || -- || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulkheads]]&lt;br /&gt;
| [[Lightweight Alloys]] || I || 1 || 8&lt;br /&gt;
|-&lt;br /&gt;
| Reactor Bay&lt;br /&gt;
| [[Power Plant]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Thrusters Mounting&lt;br /&gt;
| [[Thrusters]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Frame Shift Drive Housing&lt;br /&gt;
| [[Frame Shift Drive]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Environment Control&lt;br /&gt;
| [[Life Support]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Power Coupling&lt;br /&gt;
| [[Power Distributor]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sensor Suite&lt;br /&gt;
| [[Sensors]] (L) || E || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Store&lt;br /&gt;
| [[Fuel Tank]] [x2] || C || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Internal Compartment]]s&lt;br /&gt;
| [[Shield Generator]] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Cargo Rack]] [x4] (L) || E || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;Empty&#039;&#039;&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;--&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
| [[Discovery Scanner|BDS]] (L) || E || 1 || 1&lt;br /&gt;
|}&lt;br /&gt;
* &#039;&#039;(L) = Loaned&#039;&#039;&lt;br /&gt;
* &#039;&#039;[x#] = Capacity&#039;&#039;&lt;br /&gt;
* &#039;&#039;BDS = Basic Discovery Scanner&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Sidewinder Schematic.jpg&lt;br /&gt;
Sidewinder.png&lt;br /&gt;
Construction Sidewinder.png&lt;br /&gt;
Construction Sidewinder front.png&lt;br /&gt;
Construction Sidewinder back.png&lt;br /&gt;
Construction Sidewinder bottom.png&lt;br /&gt;
Sidewinder MkI.png&lt;br /&gt;
SideWinder Cockpit Guide1.jpg|Cockpit&lt;br /&gt;
Sidewinder Mining.png&lt;br /&gt;
Iu5ev9v.png|Over heating sidewinder&lt;br /&gt;
GSh5kP4.png&lt;br /&gt;
EfdVWJo.png&lt;br /&gt;
EDLvJdv.png|What a view&lt;br /&gt;
Sidewinder MK I - Profile.png |Sidewinder MK I - Profile&lt;br /&gt;
File:359320_20160426014629_1.png&lt;br /&gt;
File:Debris_field_sidewinder.jpg |A Sidewinder found adrift in a signal source debris field&lt;br /&gt;
File:16722x4785.jpg |A Sidewinder MkI with ship kit&lt;br /&gt;
Sidewinder Blueprint.png|Sidewinder Mk.I Blueprint&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
[[ru:Sidewinder MkI]]&lt;br /&gt;
[[Category:Multipurpose]]&lt;br /&gt;
[[Category:Faulcon DeLacy]]&lt;br /&gt;
[[Category:Pilotable]]&lt;/div&gt;</summary>
		<author><name>101.186.191.221</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Gu-97&amp;diff=15178</id>
		<title>Gu-97</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Gu-97&amp;diff=15178"/>
		<updated>2016-10-30T00:24:34Z</updated>

		<summary type="html">&lt;p&gt;101.186.191.221: Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Distinguish|The Hunter}}&lt;br /&gt;
{{ShipInfobox&lt;br /&gt;
|image = Capture.JPG&lt;br /&gt;
|manufacturer = Gutamaya&lt;br /&gt;
|dimensions = 6.5m Length - 14.9m Width - 2.2m Height&lt;br /&gt;
|type = Tiny Fighter&lt;br /&gt;
|factionreq = Empire&lt;br /&gt;
|factionrank =&lt;br /&gt;
|reservedic=&lt;br /&gt;
|cost =&lt;br /&gt;
|topspeed =&lt;br /&gt;
|boostspeed =420&lt;br /&gt;
|manoeuvrability = 10&lt;br /&gt;
|shields =&lt;br /&gt;
|armour =15&lt;br /&gt;
|hullmass =&lt;br /&gt;
|cargocapacity =0&lt;br /&gt;
|fuelcapacity =&lt;br /&gt;
|jumprange =&lt;br /&gt;
|landingpad =Fighter Bay&lt;br /&gt;
|small = &lt;br /&gt;
|utility = 1&lt;br /&gt;
| size1 =&lt;br /&gt;
| size2 = &lt;br /&gt;
| size3 =&lt;br /&gt;
| maxjumprange =0&lt;br /&gt;
| maxtopspeed =420&lt;br /&gt;
| maxboostspeed =&lt;br /&gt;
| maxcargocapacity =0&lt;br /&gt;
| masslock =}}&lt;br /&gt;
&lt;br /&gt;
{{quote|In September, Gutamaya Shipyards released a new version of the enduringly popular Eagle. This month, the company has announced the launch of a new fighter designed specifically for the CQC Championship – the Imperial Fighter. Gutamaya has said that the small, manoeuvrable vessel will be ideally suited to close-quarters dogfights, and more than capable of going toe-to-toe with other CQC fighters.|Galnet News, 06 DEC 3301&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;https://community.elitedangerous.com/galnet/uid/56617a8b9657bafb2210d8c3&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Imperial Fighter&#039;&#039;&#039;, also known as the &#039;&#039;&#039;Gu-97 Fighter&#039;&#039;&#039;, is the standard [[Empire]] small-class single man [[ships|ship]]. It is as noted for its high manoeuvrability and firepower as it is for its low shielding and range. It is typically launched as support craft for an imperial cruiser, and is useless on its own if outflanked or outnumbered. It is most commonly seen in conflict zones which include an imperial faction, or patrolling space stations in imperial territory.&lt;br /&gt;
&lt;br /&gt;
The Imperial Fighter is currently accessible in [[Close Quarters Combat]], and was added as a Ship-Launched Fighter alongside the [[F63 Condor]] and [[Taipan Fighter]] in the [[Elite Dangerous: Horizons]] 2.2 update.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
Like the [[F63 Condor]] and [[Taipan Fighter|Taipan]], the Imperial Fighter is available in 5 variants, which differ only in weapons and utility slot.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Variant&lt;br /&gt;
! Weapons&lt;br /&gt;
! Utility&lt;br /&gt;
! DPS&lt;br /&gt;
|-&lt;br /&gt;
| Aegis F&lt;br /&gt;
| 2x fixed pulse laser&lt;br /&gt;
| Point defence&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
| Rogue F&lt;br /&gt;
| 2x fixed plasma repeater&lt;br /&gt;
| Chaff launcher&lt;br /&gt;
| 36&lt;br /&gt;
|-&lt;br /&gt;
|Gelid G&lt;br /&gt;
|2x gimballed beam laser&lt;br /&gt;
|Heat sink launcher&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
|Rogue G&lt;br /&gt;
|2x gimballed pulse laser&lt;br /&gt;
|Chaff launcher&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|Gelid F&lt;br /&gt;
|2x fixed beam laser&lt;br /&gt;
|Heat sink launcher&lt;br /&gt;
|45&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Imperial Fighter is the most maneuverable of the three Ship-Launched Fighters, and once it is added it will be the most maneuverable ship in the core game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
450px-Empire fighter.png|Blueprint for the Imperial Fighter&lt;br /&gt;
Imperial Fighter Schematic.jpg|Alternate blueprint&lt;br /&gt;
Empire Fighter 03.jpg|Concept art for the Imperial Fighter&lt;br /&gt;
Capture2.JPG|CQC Imperial Fighter&lt;br /&gt;
File:2swlOLx.png&lt;br /&gt;
Imperial Fighter Blueprint.png|Imperial Fighter Blueprint [Updated]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{ShipNavbox}}&lt;br /&gt;
{{ShipTypeNavbox}}&lt;br /&gt;
&lt;br /&gt;
[[ru:Imperial Fighter]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Fighters]]&lt;/div&gt;</summary>
		<author><name>101.186.191.221</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Standard_Docking_Computer&amp;diff=28618</id>
		<title>Standard Docking Computer</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Standard_Docking_Computer&amp;diff=28618"/>
		<updated>2015-07-19T16:50:50Z</updated>

		<summary type="html">&lt;p&gt;101.186.40.57: /* Purchase Locations */ Erisha no longer stocks docking computers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:StandardDockingComputer_Ingame.png|320px|thumb]]&lt;br /&gt;
A &#039;&#039;&#039;standard docking computer&#039;&#039;&#039; is a ship module that automates docking with a space station.  The process can be slow so it is not recommended for pilots who need to dock quickly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color: red; text-align: center;&amp;quot;&amp;gt;-Warning- Docking Computers have been reportedly buggy resulting in the destruction of player ships.  Use at your own risk.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
They are unreliable in the current version of the game.&lt;br /&gt;
&lt;br /&gt;
Docking computer can be used with any ship and might be especially handy for players who find the docking process to be hard or don&#039;t want to keep doing it every time they dock. It is very useful to dock larger ships too, as those require more precise maneuvering.&lt;br /&gt;
&lt;br /&gt;
The docking computer is automatically activated when docking permission is granted. If the ship is moving a message will appear to slow down before the docking computer will take control of the ship. When the throttle is set to zero or if the ship was initially stopped, the docking computer will begin maneuvering the ship. To cancel the auto-docking computer sequence and hand control back to the pilot, put power to forward thrusters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Docking computers are generally significantly less efficient than a pilot with some experience. They also tend to have trouble if anything bumps you, especially as you pass through the docking port. Generally they are reliable, but will sometimes cut out once inside the station leaving you to manually traverse to your pad.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Rating&lt;br /&gt;
| E&lt;br /&gt;
|-&lt;br /&gt;
! Weight (T)&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
! Power Draw&lt;br /&gt;
| 0.390&lt;br /&gt;
|-&lt;br /&gt;
! Value (CR)&lt;br /&gt;
| 4,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
| HIP 27417&lt;br /&gt;
| Blair Port&lt;br /&gt;
| Jan 29 2015&lt;br /&gt;
|-&lt;br /&gt;
|Eravate&lt;br /&gt;
|Cleave Hub&lt;br /&gt;
|April 17 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 906&lt;br /&gt;
|Herbert&lt;br /&gt;
|April 12 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Lave]]&lt;br /&gt;
|Lave Station&lt;br /&gt;
|May 02 2015&lt;br /&gt;
|-&lt;br /&gt;
|ETA Serpentis&lt;br /&gt;
|Haipeng Point&lt;br /&gt;
|June 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Rabh&lt;br /&gt;
|Friedman Terminal&lt;br /&gt;
|June 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
|GD 219&lt;br /&gt;
|McKee Ring&lt;br /&gt;
|June 19, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 865&lt;br /&gt;
|Nusslein-Volhard Hub&lt;br /&gt;
|June 21, 2015&lt;br /&gt;
|-&lt;br /&gt;
|KREMAINN&lt;br /&gt;
|Wohler terminal &lt;br /&gt;
|July 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 9810&lt;br /&gt;
|Lopez Terminal&lt;br /&gt;
|June 28, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Docking Computers first appeared in the original [[Elite]] game.  They were costly, but worth the investment as docking was - for the time - a complex process, during which even experienced players occasionally crashed their ship.  Automated docking also was faster.&lt;br /&gt;
&lt;br /&gt;
During automated docking, the computer would play &amp;quot;The Blue Danube&amp;quot; by Johann Strauss II, a reference to the (very slow) docking scene in movie &#039;&#039;2001: A Space Odyssey&#039;&#039; by Stanley Kubrick which was set to the same piece.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* First appeared in Standard Beta 1&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>101.186.40.57</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Standard_Docking_Computer&amp;diff=28616</id>
		<title>Standard Docking Computer</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Standard_Docking_Computer&amp;diff=28616"/>
		<updated>2015-07-09T09:15:11Z</updated>

		<summary type="html">&lt;p&gt;101.186.22.122: /* Purchase Locations */ Correcting year on LTT 9810, Lopex Terminal from 3301 to 2015&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:StandardDockingComputer_Ingame.png|320px|thumb]]&lt;br /&gt;
A &#039;&#039;&#039;standard docking computer&#039;&#039;&#039; is a ship module that automates docking with a space station.  The process can be slow so it is not recommended for pilots who need to dock quickly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color: red; text-align: center;&amp;quot;&amp;gt;-Warning- Docking Computers have been reportedly buggy resulting in the destruction of player ships.  Use at your own risk.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
They are unreliable in the current version of the game.&lt;br /&gt;
&lt;br /&gt;
Docking computer can be used with any ship and might be especially handy for players who find the docking process to be hard or don&#039;t want to keep doing it every time they dock. It is very useful to dock larger ships too, as those require more precise maneuvering.&lt;br /&gt;
&lt;br /&gt;
The docking computer is automatically activated when docking permission is granted. If the ship is moving a message will appear to slow down before the docking computer will take control of the ship. When the throttle is set to zero or if the ship was initially stopped, the docking computer will begin maneuvering the ship. To cancel the auto-docking computer sequence and hand control back to the pilot, put power to forward thrusters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Docking computers are generally significantly less efficient than a pilot with some experience. They also tend to have trouble if anything bumps you, especially as you pass through the docking port. Generally they are reliable, but will sometimes cut out once inside the station leaving you to manually traverse to your pad.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Rating&lt;br /&gt;
| E&lt;br /&gt;
|-&lt;br /&gt;
! Weight (T)&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
! Power Draw&lt;br /&gt;
| 0.390&lt;br /&gt;
|-&lt;br /&gt;
! Value (CR)&lt;br /&gt;
| 4,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
| HIP 27417&lt;br /&gt;
| Blair Port&lt;br /&gt;
| Jan 29 2015&lt;br /&gt;
|-&lt;br /&gt;
|Eravate&lt;br /&gt;
|Cleave Hub&lt;br /&gt;
|April 17 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 906&lt;br /&gt;
|Herbert&lt;br /&gt;
|April 12 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Lave]]&lt;br /&gt;
|Lave Station&lt;br /&gt;
|May 02 2015&lt;br /&gt;
|-&lt;br /&gt;
|ETA Serpentis&lt;br /&gt;
|Haipeng Point&lt;br /&gt;
|June 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Rabh&lt;br /&gt;
|Friedman Terminal&lt;br /&gt;
|June 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
|GD 219&lt;br /&gt;
|McKee Ring&lt;br /&gt;
|June 19, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 865&lt;br /&gt;
|Nusslein-Volhard Hub&lt;br /&gt;
|June 21, 2015&lt;br /&gt;
|-&lt;br /&gt;
|KREMAINN&lt;br /&gt;
|Wohler terminal &lt;br /&gt;
|July 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 9810&lt;br /&gt;
|Lopez Terminal&lt;br /&gt;
|June 28, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Erisha&lt;br /&gt;
|Addams Base&lt;br /&gt;
|July 09, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Docking Computers first appeared in the original [[Elite]] game.  They were costly, but worth the investment as docking was - for the time - a complex process, during which even experienced players occasionally crashed their ship.  Automated docking also was faster.&lt;br /&gt;
&lt;br /&gt;
During automated docking, the computer would play &amp;quot;The Blue Danube&amp;quot; by Johann Strauss II, a reference to the (very slow) docking scene in movie &#039;&#039;2001: A Space Odyssey&#039;&#039; by Stanley Kubrick which was set to the same piece.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* First appeared in Standard Beta 1&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>101.186.22.122</name></author>
	</entry>
	<entry>
		<id>https://elite.mistflux.co.uk/w/index.php?title=Standard_Docking_Computer&amp;diff=28614</id>
		<title>Standard Docking Computer</title>
		<link rel="alternate" type="text/html" href="https://elite.mistflux.co.uk/w/index.php?title=Standard_Docking_Computer&amp;diff=28614"/>
		<updated>2015-07-09T09:13:54Z</updated>

		<summary type="html">&lt;p&gt;101.186.22.122: /* Purchase Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:StandardDockingComputer_Ingame.png|320px|thumb]]&lt;br /&gt;
A &#039;&#039;&#039;standard docking computer&#039;&#039;&#039; is a ship module that automates docking with a space station.  The process can be slow so it is not recommended for pilots who need to dock quickly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;color: red; text-align: center;&amp;quot;&amp;gt;-Warning- Docking Computers have been reportedly buggy resulting in the destruction of player ships.  Use at your own risk.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
They are unreliable in the current version of the game.&lt;br /&gt;
&lt;br /&gt;
Docking computer can be used with any ship and might be especially handy for players who find the docking process to be hard or don&#039;t want to keep doing it every time they dock. It is very useful to dock larger ships too, as those require more precise maneuvering.&lt;br /&gt;
&lt;br /&gt;
The docking computer is automatically activated when docking permission is granted. If the ship is moving a message will appear to slow down before the docking computer will take control of the ship. When the throttle is set to zero or if the ship was initially stopped, the docking computer will begin maneuvering the ship. To cancel the auto-docking computer sequence and hand control back to the pilot, put power to forward thrusters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Docking computers are generally significantly less efficient than a pilot with some experience. They also tend to have trouble if anything bumps you, especially as you pass through the docking port. Generally they are reliable, but will sometimes cut out once inside the station leaving you to manually traverse to your pad.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! Rating&lt;br /&gt;
| E&lt;br /&gt;
|-&lt;br /&gt;
! Weight (T)&lt;br /&gt;
| 0.0&lt;br /&gt;
|-&lt;br /&gt;
! Power Draw&lt;br /&gt;
| 0.390&lt;br /&gt;
|-&lt;br /&gt;
! Value (CR)&lt;br /&gt;
| 4,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchase Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! Station&lt;br /&gt;
! Date Seen&lt;br /&gt;
|-&lt;br /&gt;
| HIP 27417&lt;br /&gt;
| Blair Port&lt;br /&gt;
| Jan 29 2015&lt;br /&gt;
|-&lt;br /&gt;
|Eravate&lt;br /&gt;
|Cleave Hub&lt;br /&gt;
|April 17 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 906&lt;br /&gt;
|Herbert&lt;br /&gt;
|April 12 2015&lt;br /&gt;
|-&lt;br /&gt;
|[[Lave]]&lt;br /&gt;
|Lave Station&lt;br /&gt;
|May 02 2015&lt;br /&gt;
|-&lt;br /&gt;
|ETA Serpentis&lt;br /&gt;
|Haipeng Point&lt;br /&gt;
|June 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Rabh&lt;br /&gt;
|Friedman Terminal&lt;br /&gt;
|June 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
|GD 219&lt;br /&gt;
|McKee Ring&lt;br /&gt;
|June 19, 2015&lt;br /&gt;
|-&lt;br /&gt;
|Wolf 865&lt;br /&gt;
|Nusslein-Volhard Hub&lt;br /&gt;
|June 21, 2015&lt;br /&gt;
|-&lt;br /&gt;
|KREMAINN&lt;br /&gt;
|Wohler terminal &lt;br /&gt;
|July 4, 2015&lt;br /&gt;
|-&lt;br /&gt;
|LTT 9810&lt;br /&gt;
|Lopez Terminal&lt;br /&gt;
|June 28, 3301&lt;br /&gt;
|-&lt;br /&gt;
|Erisha&lt;br /&gt;
|Addams Base&lt;br /&gt;
|July 09, 2015&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Docking Computers first appeared in the original [[Elite]] game.  They were costly, but worth the investment as docking was - for the time - a complex process, during which even experienced players occasionally crashed their ship.  Automated docking also was faster.&lt;br /&gt;
&lt;br /&gt;
During automated docking, the computer would play &amp;quot;The Blue Danube&amp;quot; by Johann Strauss II, a reference to the (very slow) docking scene in movie &#039;&#039;2001: A Space Odyssey&#039;&#039; by Stanley Kubrick which was set to the same piece.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* First appeared in Standard Beta 1&lt;br /&gt;
&lt;br /&gt;
{{EquipmentNavbox}}&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>101.186.22.122</name></author>
	</entry>
</feed>